Grades
Grade 1-5
Subjects
Computer Science / Coding
Tags
Scratch
Coding
Programming
This resource teaches students what a sprite is and how to control one with code. Students learn to build their first simple program by connecting the “when green flag clicked” block to the “move 10 steps” block and running it to see the sprite move. They also learn how to add new sprites to the Stage from the Scratch library, and how every sprite has its own code area with its own instructions. A challenge activity asks students to make their new sprite move too, and a short summary at the end reviews the key ideas of the lesson.